Amino is package of basic utilites for robotics software. It includes mathematical and linear algebra routines, memory management, and time-handling. Design goals are easy integration, efficiency, and simplicity.
 
Features 
Visualization 
- Import robot models from:
 
- Online 3D visualization using OpenGL and SDL
 
- High-quality ray-traced output using POV-ray
- Network distributed rendering
 
- Movie generation using libav
 
 
- See also
 - Viewer GUI 
 
- 
scenegraph.h 
 
- 
scene_win.h
 
Motion Planning Interface 
- See also
 - scene_collision.h 
 
- 
scene_planning.h
 
Extensive SE(3) Support 
- Menagerie of Representations:
- Rotation and Transformation Matrices
 
- Ordinary Quaternions
 
- Dual Quaternions
 
- Quaternion-Vector
 
- Axis-Angle / Rotation-Vector / Log-map
 
- Euler Angles
 
 
- Derivatives and Exact Integration
 
- Numerically stable logarithm and exponential
 
- See also
 - tf.h
 
Region-based Memory Allocation 
- Container for LIFO-ordered memory allocation
 
- O(1) allocation and deallocation
 
- See also
 - mem.h
 
Linear Algebra 
Amino provides some light-weight wrappers over BLAS and LAPACK plus a few other convenience routines. Care is taken to avoid heap-allocation in all calls, making performance suitable for real-time operation.
- Lightweight LAPACK wrapper: Handles work-array creation for LAPACK using memory regions
 
- Multiple Runge-Kutta integrators, including adaptive integrators
 
- See also
 - math.h